Events
Zombie Invasion
This is the best recurring event. And it's simple: Save your stamina for this event and use it to kill as much as possible.
Make sure to rally your findings to get the extra intel rewards via mail.
If you do it right you can buy out most of the Zombie Event store.
Zombie Siege
Details: https://www.lastwartutorial.com/zombie-siege/
General advice
- Put your defense on the wall. Tick 1st squad only (if it's strong enough to fight all the waves, check the table for details)
- Do not shield as that don't work for zombie siege.
- Use 2nd/3rd squad to reinforce other bases for better rewards. Reinforce the strongest bases too.
- Zombie siege doesn't kill troops, just sends them to the hospital.
- If your defense fails and your base is breached it's over, you won't be attacked anymore but also won't get any further rewards. In this case you can still help other alliance members by reinforcing them.
- No gathering/no rallies/no digs during the siege.
General's Trial
In this event you have to beat 30 Vanguard Instructors. Their strength varies depending on the difficulty selected.
Be careful what you choose, because if the level you chose is too high, many rallies are needed and troop loss is significant.
Usually if you can reach level 20 without needing help and have enough hitters stronger than you in your alliance that level is fine for you.
Also in general your squad power level doesn't need to match the recommendation but can be about 20% lower and you will still be able to beat it in most of the cases.
Recommended squad power per level
| Difficulty | level 1 | level 20 | level 30 |
|---|---|---|---|
| * | 0.3m | 0.6m | 0.8m |
| ** | 0.6m | 1.4m | 2.8m |
| *** | 1.2m | 3.0m | 6.8m |
| **** | 2.2m | 4.9m | 8.5m |
| * | 3.6m | 7.6m | 11.6m |
| 6* | 5.4m | 11.6m | 16.4m |
| 7* | 7.6m | 16.4m | 21.5m |
| 8* | 10.1m | 18.7m | 25.5m |
| 9* | 13.6m | 24.9m | 29.3m |